We shall now go further, down into the darkness. 
How deep? Is it deep? Will we know when we are near the bottom? 
The journey is disorienting. Perhaps we aren't going down at all. 
Perhaps we're going in.
                                                            Timothy Morton, The Ecological Thought








The video game "De Profundis" leads players into a twilight space, where animal industry and pop industry meet in uncanny ways. Based on 3D-scans and photogrammetry data collected during activist undercover research in a pig factory farm,  it enables the player to experience a place that was supposed to remain hidden. 

                                                            







Resources
Digital Exhibition Booklet
Exhibition Website
References
Livestreams: Talks & Gameplay 
Download (via Steam, coming in 2024)

Credits
Curated by Leoni Fischer (Symbiotic Lab), Exhibition Coordination by Paul Ambros (Sindelfingen Municipal Gallery), Poster & Type Design by Tamara Knapp, Technical coordination (Sindelfinden Municipal Gallery): Fabian Krause and team; Many thanks to: Elene Seefeld, ARIWA, Anna Schubert, Yu-Nung Chung, Hendrik Hassel, Yve Oh and Markus Nau. Supported by Helmut Fischer Stiftung and produced in collaboration with TRACES Studio for Creative Investigation.